One PC got hit in the lung by a spear and the lung collapsed (internal injury), and the other was permanently disfigured. The above means that they don't come up very often only twice so far to PCs, and once to a monster. * When a creature fails a death saving throw by 5 or more, or automatically fails a death saving throw for any reason, they take a lingering injury. * When a creature rolls a natural 1 on a saving throw against a trap or magical effect, the DM rolls 1d20 on an 11-20, the triggering creature or creatures take a lingering injury. * When a creature drops to 0 hit points but isn't killed outright, the attacking creature rolls 1d20 on an 11-20, the target takes a lingering injury. * When a creature takes a critical hit, the attacking creature rolls 1d20 on an 11-20, the target takes a lingering injury. Love them, but I do tweak the times that they come up.Īfter talking to a doctor friend of mine, I settled on the following:
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